Araxxor Gear Setup
The gear that gives you the most damage for your GP at Araxxor, for your levels.
An example for 70s in combat. Enter your name for your own levels.
Saradomin sword
- To buy
- 282K GP
- Kill time
- 4m 43s
- Damage taken
- 651 HP
- a kill, about 33 sharks
3.60 damage a second
What more GP buys
Drag the dot to try other setups.
Crush, aggressive with Incredible Reflexes and Ultimate Strength and a super combat potion. Pray Protect from Melee.
- WeaponSaradomin sword106K GP

- Head · for defenceBerserker helm40K GP

- Body · for defenceRune chainbody29K GP

- Legs · for defenceRune platelegs37K GP

- HandsCombat bracelet11K GP

- FeetClimbing boots12 GP

- NeckAmulet of glory11K GP

- Ring · for defenceWarrior ring45K GP

Before you go
What to bring for one kill with this setup.
- 40 sharksor 795 HP of food

- 9 prayer dosesUses about 283 prayer points. You have 70.

- Anti-venomIt can give you venom

That’s more food than your bag holds. A faster setup above needs less. With no prayer, its normal hits would take about 1,091 HP a kill, and each one you miss can hit up to 38. Food covers the hits we count, missing 1 prayer in 5 and each attack below landing once. Gear with a prayer bonus makes prayer last longer.
What prayer won’t stop
- Ruptura AraxyteCan kill youA red spider walks up and blows up.Lure it under Araxxor or keep away from it.
- Acid BallUp to 18A ball of venom rolls at you and leaves acid.Step out of its path.
- CleaveUp to 38In the last part, a wide swing that leaves acid.Step out of the marked area when he screeches.
Food can’t save you from a hit that can kill you, so dodge those. From its OSRS Wiki page.
Hit harder for the same GP
Done one of these? Mark it and your picks update.
- PrayerPiety+6% damage
- QuestRecipe for Disaster+5% damage
- UntradeableInfernal cape+4% damage
- UntradeableFighter torso+2% damage
Your levels and unlocks
Enter your name above, or type your levels here.
How Gear Up works
- Damage uses the same formulas as the OSRS Wiki’s DPS calculator, with the best prayer you have and a potion boost.
- We start from the cheapest weapon you can use. Then we keep adding the one buy that adds the most damage for its price.
- Best value is where the curve bends: past it, each extra million buys much less damage. We find the bend with the Kneedle method on a log scale of GP.
- Good is the best-value setup. Better is the strongest setup for up to 5 times its price (or 10M), and Best for up to 50 times (or 100M). We only show a tier when it kills at least a tenth faster than the one below it.
- Slots left empty get a cheap piece for defence, marked “for defence”. It never lowers your damage, and its price is in the total.
- Damage taken is the HP the monster’s normal attacks take off you each kill. We use the Wiki calculator’s formulas and assume you pray against the attack that hurts most.
- When another setup loses at least a fifth less HP a kill (and 40 HP or more), we offer it as a safer setup. It stops at the last buy that saves at least a shark (20 HP) a kill. Ruby bolts are left out, since each one takes some of your own HP.
- Kill counts on the hiscores tell us some things: a Jad kill means a fire cape, and a Vorkath kill means Dragon Slayer II. Quests aren’t on the hiscores, so tell us the ones that matter.
- Before you go adds food for missing 1 prayer in 5, and for each attack prayer won’t stop landing once. We list those attacks from the Wiki for the hardest fights; for others, check the fight’s Wiki page. Prayer points assume no prayer bonus.
- Not counted yet: thralls, blowpipe scales, prayer flicking and the cost of ammo and runes.
Item and monster stats come from the OSRS Wiki DPS calculator, GE prices from the OSRS Wiki and levels from Wise Old Man.