Gear Up

Galvek Gear Setup

The gear that gives you the most damage for your GP at Galvek, for your levels.

    An example for 70s in combat. Enter your name for your own levels.

    Good

    Rune crossbow with Ruby bolts (e)

    To buy
    61K GP
    Kill time
    6m 15s
    Damage taken
    618 HP
    a kill, about 31 sharks

    3.20 damage a second

    What more GP buys

    Drag the dot to try other setups.

    Rapid with Eagle Eye and a ranging potion. Pray Protect from Missiles.

    • WeaponRune crossbow9K GP
    • AmmoRuby bolts (e)178 GP each
    • HeadGuthix coif28K GP
    • BodyBlack d'hide body7K GP
    • LegsBlack d'hide chaps3K GP
    • HandsBlack d'hide vambraces2K GP
    • FeetSnakeskin boots331 GP
    • NeckAmulet of glory11K GP

    Before you go

    What to bring for one kill with this setup.

    • 38 sharksor 750 HP of food
    • 8 prayer dosesUses about 250 prayer points. You have 70.
    • Extended super antifireStops its dragonfire breath

    That’s more food than your bag holds. A faster setup above needs less. Prayer does most of the work. With no prayer, its normal hits would take about 1,278 HP a kill, and each one you miss can hit up to 28. Food covers the hits we count and missing 1 prayer in 5. Gear with a prayer bonus makes prayer last longer.

    What prayer won’t stop

    • Dragonfire BombCan kill youA fireball falls on your tile and kills if it hits.Move off your tile right away.
    • TsunamiCan kill youBig waves sweep across the ship.Walk through the gaps in the waves.
    • Fire bombsFire traps on the deck that blow up if touched.Never step next to them.

    Food can’t save you from a hit that can kill you, so dodge those. From its OSRS Wiki page.

    Hit harder for the same GP

    Done one of these? Mark it and your picks update.

    • Achievement diaryKandarin hard diary+5% damage
    • PrayerDeadeye+3% damage
    • QuestHorror from the Deep+2% damage
    Your levels and unlocks

    Enter your name above, or type your levels here.

    How Gear Up works
    • Damage uses the same formulas as the OSRS Wiki’s DPS calculator, with the best prayer you have and a potion boost.
    • We start from the cheapest weapon you can use. Then we keep adding the one buy that adds the most damage for its price.
    • Best value is where the curve bends: past it, each extra million buys much less damage. We find the bend with the Kneedle method on a log scale of GP.
    • Good is the best-value setup. Better is the strongest setup for up to 5 times its price (or 10M), and Best for up to 50 times (or 100M). We only show a tier when it kills at least a tenth faster than the one below it.
    • Slots left empty get a cheap piece for defence, marked “for defence”. It never lowers your damage, and its price is in the total.
    • Damage taken is the HP the monster’s normal attacks take off you each kill. We use the Wiki calculator’s formulas and assume you pray against the attack that hurts most.
    • When another setup loses at least a fifth less HP a kill (and 40 HP or more), we offer it as a safer setup. It stops at the last buy that saves at least a shark (20 HP) a kill. Ruby bolts are left out, since each one takes some of your own HP.
    • Kill counts on the hiscores tell us some things: a Jad kill means a fire cape, and a Vorkath kill means Dragon Slayer II. Quests aren’t on the hiscores, so tell us the ones that matter.
    • Before you go adds food for missing 1 prayer in 5, and for each attack prayer won’t stop landing once. We list those attacks from the Wiki for the hardest fights; for others, check the fight’s Wiki page. Prayer points assume no prayer bonus.
    • Not counted yet: thralls, blowpipe scales, prayer flicking and the cost of ammo and runes.

    Item and monster stats come from the OSRS Wiki DPS calculator, GE prices from the OSRS Wiki and levels from Wise Old Man.